Archive for January, 1970
« Previous EntriesGDC 10: Sam & Max season 3 coming, hitting PSN
Thursday, January 1st, 1970Telltale Games isn’t done with the Sam & Max adventure series. The studio has announced the third downloadable season, “The Devil’s Playhouse,” which looks to begin hitting in monthly increments starting on April 15th.
Perhaps more startling is the fact that Telltale is set on plopping the new 5-part season onto PSN. As revealed last [...]
Metroid: Other M was almost an on-rails game (UPDATED)
Thursday, January 1st, 1970Today I had the privilege of attending a GDC talk by Yoshio Sakamoto of Nintendo*, who is perhaps most famous for his work on the Metroid series. He divulged many of the secrets behind his history as a producer and gamemaker, including quite a few about the upcoming Metroid: Other M. The most interesting one? [...]
The Daily Hotness: Slider
Thursday, January 1st, 1970function getVideo() {
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So far, Slider is the only PlayStation Move title I want to play. Which is really saying something. Probably.
GDC is still going on this week in San Francisco and we brought you a ton of original [...]
Hanabi Festival hits Europe’s Virtual Console March 12th
Thursday, January 1st, 1970For a few years now, Nintendo of American and Nintendo of Europe have used Japan’s fireworks-based holiday, the Hanabi Festival, as an excuse to release Japan-only Virtual Consoles games in their respective regions. That’s how we got Sin and Punishment here in the States, as well as the baby-powered platformer Bio Miracle Bokutte Upa, the [...]
Something about sex: The case of Jack
Thursday, January 1st, 1970[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or how our moms raised us. Want to post your own article in response? Publish it now [...]
GDC 10: First Mass Effect 2 PDLC announced
Thursday, January 1st, 1970As expected, the Mass Effect 2 universe will continue to expand beyond free downloadable missions. Earlier this afternoon I watched game project director Casey Hudson plow through the game’s first chunk of paid DLC, “Kasumi’s Stolen Memory,” that looks to incorporate a new character, a new SMG, and even a unique way to play this [...]
Gorgeous M&M: Clash of Heroes screenshots, trailer
Thursday, January 1st, 1970function getVideo() {
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As a follow-up to last night’s announcement that Capybara is bringing Might and Magic: Clash of Heroes to PlayStation Network and Xbox LIVE Arcade, we have more scrumptious screenshots and even a trailer of the new [...]
Metal Gear Solid: Peace Walker footage is full of toys!
Thursday, January 1st, 1970Kojima Productions just tweeted some footage from Metal Gear Solid: Peace Walker’s first mission, titled “For Starters: A Solo Sneaking Mission,” and you can watch it embedded after the cut.
And indeed, the toys at Naked Snake’s disposal for this PSP-based outing are impressive, ranging from the familiar tranquilizer darts and chaff grenades to more intriguing [...]
GDC 10: God of War III game director says game’s visuals could be improved
Thursday, January 1st, 1970God of War III looks amazing. I can’t stress that enough, and I’m still impressed even after having completed the game for review. But according to the game’s director, Sig Asmussen, there’s plenty of room for improvements, which we’ll see in Sony Santa Monica’s next title.
“Well, I think our studio will use this engine again,” [...]
Metroid: Other M was almost an on-rails game
Thursday, January 1st, 1970Today I had the privilege of attending a GDC talk by Yoshio Sakamoto of Nintendo*, who is perhaps most famous for his work on the Metroid series. He divulged many of the secrets behind his history as a producer and gamemaker, including quite a few about the upcoming Metroid: Other M. The most interesting one? [...]
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